Tag: <span>Oculus</span>

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Room-scale or standing VR? Why all that walking around may be overrated

While room-scale VR was a big buzzword in 2016, the peek we got at 2017 Oculus games makes us think physical standing VR experiences are all you need   When considering a virtual reality purchase, is room-scale VR really a major consideration over standing VR? Some recent demos gave us reason to question our previous conclusions. Since first...

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Oculus Officially Owns an Eye-Tracking Company

IN BRIEF The Eye Tribe has introduced a $99 eye tracking device developer kit for computers, and software that can bring gaze-based interfaces to smartphones and potentially virtual reality headsets. Oculus has officially acquired the Danish company in hopes of integrating the technology into their VR technology, and maybe even tracking Facebook users. A NEW...